Architectural_VisualizationTwinmotion
Tips & Tricks for Working with Twinmotion and Rhino
Enhance your workflow with these helpful strategies for layers, custom assets, visibility issues, navigation, version control, and file management.
Tips & Tricks
Importing Custom 2D Assets
Want to use your own 2D graphics like people or props?
- Create your artwork (digitally or by hand).
- Remove the background and save as a
.png
with no padding beneath the object. - In Twinmotion, navigate to:
Library
→Characters
→Cutout
- Place any default character into the scene.
- Select it, go to Properties → Texture → Open, and upload your custom image.
- Adjust the
X
andZ
scale percentages to match the correct proportions. - Rename your object in the Scene Graph, then right-click and select Add to User Library.
Find your asset later under:
Library
→ User Library
Recovering from Disorientation
If you find yourself lost or “falling” in the model:
- Open the Scene Graph
- Right-click any object and select Zoom to Selection
- Or press the shortcut key
F
to refocus on that object
Manage File Versions
To protect your progress, save your Twinmotion file as new versions frequently (e.g., project_v1
, project_v2
). This allows you to roll back changes if needed and prevents irreversible errors.
Centralize All Project Files
Keep all essential files together in one directory:
.3dm
Rhino file.udatasmith
export.tm
Twinmotion file- Substitution table
- Any linked textures or assets
This structure makes it easy to archive your project or transfer it to another system without losing references or dependencies.